I think Melkor from the forums had an issue like that, but he described the issue in very confusing way. To reply on that message ~ never got a freeze caused by JIT without activating any cheats myself.
I don't think you can make such option for typical value freezing cheats, even if, it would likely kill performance for everyone, just to help a few that doesn't know how to use ppsspp disassembly to make better cheats. Instead of changing value, you can check which code writes it and modify it to not change value at all, or to set it to whatever you want. Thank you in - if you create an asm cheat, that's exactly how it would work already:3. Many people ask for this and I personally want this as I am a game mods dev too. This will be a great service and huge upgrade to the emu. I need a code locking interval option for the cheats. You can see a video from psp and see one on PPSSPP to ensure what I am telling. The projectiles color for most of the attacks is WHITE which isn't what it should be. Soul Calibur Broken Destiny has broken texture colors for the projectiles.
For example just when JIT is on Going to Cheats menu and going back to game causes a freeze with or without enabling/disabling any of the codes. JIT causes freezes when going to cheats menu. It will allow us to change code locking interval "cheat hz" so games can not change values by themselves once a code is activated.Ĭurrently PPSSPP Cheat's engine doesn't freeze the codes the way it should be and the game changes values itself even if a code is activated thus leading to crashes/not working codes.Īdd the ability for users to set cheat hx in Micro Seconds (Code Locking Interval)
This option is A MUST HAVE for the Cheats menu. We need code locking interval option for the codes part.
Let's see if we can break this down into actual fixes.